feat(minecraft): bedrock server

This commit is contained in:
arcnmx 2024-04-27 13:30:33 -07:00
parent f05b50b53e
commit 9f98934a17
11 changed files with 383 additions and 11 deletions

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{ config, lib, pkgs, ... }: let
# see https://gist.github.com/datakurre/cfdf627fb23ed8ff62bb7b3520b92674
inherit (lib.options) mkOption mkPackageOption;
inherit (lib.modules) mkIf;
inherit (lib.attrsets) mapAttrsToList;
inherit (lib.strings) concatStringsSep;
inherit (lib.trivial) boolToString;
cfg = config.services.minecraft-bedrock-server;
cfgToString = v: if builtins.isBool v then boolToString v else toString v;
serverPropertiesFile = pkgs.writeText "server.properties" (''
# server.properties managed by NixOS configuration
'' + concatStringsSep "\n" (mapAttrsToList
(n: v: "${n}=${cfgToString v}") cfg.serverProperties));
in {
options.services.minecraft-bedrock-server = with lib.types; {
enable = mkOption {
type = bool;
default = false;
description = ''
If enabled, start a Minecraft Bedrock Server. The server
data will be loaded from and saved to
<option>services.minecraft-bedrock-server.dataDir</option>.
'';
};
dataDir = mkOption {
type = path;
default = "/var/lib/minecraft-bedrock";
description = ''
Directory to store Minecraft Bedrock database and other state/data files.
'';
};
serverProperties = mkOption {
type = attrsOf (oneOf [ bool int str float ]);
default = {
server-name = "Dedicated Server";
gamemode = "survival";
difficulty = "easy";
allow-cheats = false;
max-players = 10;
online-mode = false;
white-list = false;
server-port = 19132;
server-portv6 = 19133;
view-distance = 32;
tick-distance = 4;
player-idle-timeout = 30;
max-threads = 8;
level-name = "Bedrock level";
level-seed = "";
default-player-permission-level = "member";
texturepack-required = false;
content-log-file-enabled = false;
compression-threshold = 1;
server-authoritative-movement = "server-auth";
player-movement-score-threshold = 20;
player-movement-distance-threshold = 0.3;
player-movement-duration-threshold-in-ms = 500;
correct-player-movement = false;
};
example = literalExample ''
{
server-name = "Dedicated Server";
gamemode = "survival";
difficulty = "easy";
allow-cheats = false;
max-players = 10;
online-mode = false;
white-list = false;
server-port = 19132;
server-portv6 = 19133;
view-distance = 32;
tick-distance = 4;
player-idle-timeout = 30;
max-threads = 8;
level-name = "Bedrock level";
level-seed = "";
default-player-permission-level = "member";
texturepack-required = false;
content-log-file-enabled = false;
compression-threshold = 1;
server-authoritative-movement = "server-auth";
player-movement-score-threshold = 20;
player-movement-distance-threshold = 0.3;
player-movement-duration-threshold-in-ms = 500;
correct-player-movement = false;
}
'';
description = ''
Minecraft Bedrock server properties for the server.properties file.
'';
};
package = mkPackageOption pkgs "minecraft-bedrock-server" { }// {
description = "Version of minecraft-bedrock-server to run.";
};
openFirewall = mkOption {
type = bool;
default = false;
};
user = mkOption {
type = str;
default = "minecraft-bedrock";
};
group = mkOption {
type = str;
default = cfg.user;
};
};
config = mkIf cfg.enable {
users.users.${cfg.user} = {
inherit (cfg) group;
description = "Minecraft server service user";
home = cfg.dataDir;
createHome = true;
isSystemUser = true;
};
users.groups.${cfg.group} = {};
systemd.services.minecraft-bedrock-server = {
description = "Minecraft Bedrock Server Service";
wantedBy = [ "multi-user.target" ];
after = [ "network.target" ];
serviceConfig = {
ExecStart = [
"${cfg.package}/bin/bedrock_server"
];
Restart = "always";
User = cfg.user;
WorkingDirectory = cfg.dataDir;
};
preStart = ''
cp -a -n ${cfg.package}/var/lib/* .
cp -f ${serverPropertiesFile} server.properties
chmod +w server.properties
'';
};
networking.firewall = let
ports = [ cfg.serverProperties.server-port cfg.serverProperties.server-portv6 ];
in mkIf cfg.openFirewall {
allowedUDPPorts = ports;
};
};
}

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{lib, gensokyo-zone, ...}: let
inherit (gensokyo-zone.lib) mapAlmostOptionDefaults mkAlmostOptionDefault;
inherit (lib.modules) mkIf;
inherit (lib.attrsets) mapAttrs;
in {
config.exports.services.minecraft-bedrock-server = { config, ... }: let
mkAssertion = f: nixosConfig: let
cfg = nixosConfig.services.minecraft-bedrock-server;
in f nixosConfig cfg;
in {
nixos = {
serviceAttr = "minecraft-bedrock-server";
assertions = mkIf config.enable [
(mkAssertion (nixosConfig: cfg: {
assertion = config.ports.default.port == cfg.serverProperties.server-port;
message = "server-port mismatch";
}))
(mkAssertion (nixosConfig: cfg: {
assertion = config.ports.v6.port == cfg.serverProperties.server-portv6;
message = "server-portv6 mismatch";
}))
];
};
defaults.port.listen = mkAlmostOptionDefault "lan";
ports = mapAttrs (_: mapAlmostOptionDefaults) {
default = {
port = 19132;
transport = "udp";
};
tcp = {
port = config.ports.default.port;
transport = "tcp";
};
v6 = {
port = 19133;
transport = "udp";
};
};
};
}