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@ -79,7 +79,7 @@ With Timers handled, Commander's Markers was next on the chopping block, two for
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## Pathing?
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## Pathing?
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By this point the source code was very available, and an experienced Rust developer called [Connie](https://github.com/Connicpu) showed interest in working on the codebase for the purposes of Pathing. At first, with a trail, and very recently trails. I couldn't be happier that this is no longer a solo effort, given how much of my time the last several months this has been.
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By this point the source code was very available, and an experienced Rust developer called [Connie](https://github.com/Connicpu) showed interest in working on the codebase for the purposes of Pathing. At first, with a trail, and very recently POIs. I couldn't be happier that this is no longer a solo effort, given how much of my time the last several months this has been.
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My wife also made contributions to the codebase; providing Pathing with the depth buffer stolen from the game via Retour, alongside refactoring the addon to be compatible with being loaded by either Nexus *or* ArcDPS.
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My wife also made contributions to the codebase; providing Pathing with the depth buffer stolen from the game via Retour, alongside refactoring the addon to be compatible with being loaded by either Nexus *or* ArcDPS.
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